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星露谷物语最初于2016年2月26日发布并可在Windows上运行。后来在2016年12月中旬被移植到了PlayStation 4 和Xbox One 平台上。于2017年10月5日移植到了Switch上,于2018年5月22日(美国)和2018年5月24日(欧洲)移植到了PS Vita上。 有关游戏PC版的具体细节,请参阅 版本历史。
For a detailed breakdown of changes specific to the mobile version of the game see en:Mobile Version History.
PlayStation 4
1.4.4
- Stardew Valley 1.4.4 was released on 31 January 2020, and matches PC version 1.4.4.
-
- Port from PC
-
-
- Includes the changes in Stardew Valley 1.4.4 for PC.
-
-
- Changes
-
-
- Added the ability to take screenshots of the farm.
- Fixed a crash when wearing the Napalm Ring.
- Fixed brick flooring turning into wood flooring overnight.
- Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard.
- Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show.
- Adjusted the controls for accessing the in-game chat.
- Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.)
-
1.4.3
- Stardew Valley 1.4.3 was released on 20 December 2019, and matches PC version 1.4.3.
-
- Port from PC
-
-
- Includes the changes in Stardew Valley 1.4.3 for PC.
-
-
- Changes
-
-
- Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment.
- Item stowing mode disabled by default.
-
-
- Bug fixes
-
-
- Reduced frame rate hiccup when going between mine levels.
- Fixed an issue where the game could crash in certain cases when a ring (such as the Napalm Ring) would have caused another enemy to die.
- Potential fix for a crash related to viewing invalid quest data in the quest log.
-
1.4.2
- Stardew Valley 1.4.2 was released on 16 December 2019, and matches PC version 1.4.2.
-
- Port from PC
-
-
- Includes the changes in Stardew Valley 1.4, 1.4.1, and 1.4.2 from PC.
-
1.31
- Stardew Valley 1.31 on PlayStation 4 was released on 28 September 2019.
-
- Bug fixes
-
-
- Fixed periodic crash when playing co-op.
- Fixed memory leak in co-op.
- Fixed localized names for crafting recipes.
-
1.3
- Stardew Valley 1.3 on PlayStation 4 was released on 24 September 2019, and reflects PC version 1.3.36. (There are no official release notes; these were created based on the equivalent PC releases.)
-
- New content
-
-
- Added French, Korean, Italian, Hungarian, and Turkish language support
- Added multiplayer. This includes chat with custom emotes, and new Cabin buildings.
- Added Night Market event.
- Added Community Upgrade to Carpenter’s Shop.
- Added buildable shipping bins to Carpenter’s Shop.
- Added Abigail encounter at level 20 in the mines.
- Added new heart events for Jas, Linus, Pam, Vincent, and Willy.
- Added new heart events when player has given a bouquet to all bachelors or bachelorettes.
- Added rare treasure chest rooms in Skull Cavern.
- Added new monsters in the Skull Cavern: Carbon Ghost, Iridium Bat, and Iridium Crab.
- Added Secret Notes and related quests.
- Added new items: Auto-Grabber, Cactus Seeds, Garden Pot, Wood Sign and Stone Sign, Solid Gold Lewis statue, Pearl, Wedding Ring, new paintings, and decorative items sold at shops and festivals throughout the year.
- Added Bear’s Knowledge, Special Charm, Spring Onion Mastery.
- Added Statue Of Uncertainty to change professions.
- Added different stationery for letters from Sandy and the Wizard.
- Added horse hats.
- Added a new Credits menu to replace the “About” menu on the title screen, and removed the /credits chat command.
-
-
- Balance changes
-
-
- Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged.
- Reduced price of Tub o’ Flowers from 1000g to 250g, and recipe from 2000g to 1000g.
- Breaking small tree stumps now provides +1 foraging XP.
- Once the player reaches the mine bottom…
- prismatic shards and diamonds may rarely drop from any monster;
- gems and purple mushrooms may be found when searching trash bins;
- gems and purple mushrooms may be requested in NPC quests;
- some monsters will be stronger.
-
-
- Other changes
-
-
- Once the player reaches the mine bottom, the Dwarf will attend weddings.
- Golden Pumpkin is now a universal love (instead of universal hate).
- Tweaked several seed packet sprites.
- Tweaked Mr. Qi dialogue portrait.
- You can now add Mayor Lewis’ shorts to the Luau soup.
- You can now put Fire Quartz in the Furnace to produce Refined Quartz.
- You can now refill a Watering Can at the kitchen sink.
- Fireplaces are now furniture, so you can move them around and buy different fireplaces.
- Fruit Trees cannot be planted on top of decorations in the Greenhouse border, or in the corners of the Greenhouse.
- Improved Chinese translations.
- Improved some item descriptions.
- Improved performance in locations with lots of light sources (e.g., torches).
- Improved performance on farms with lots of animals.
- Centered shed door.
-
-
- Bug fixes
-
-
- Fixed item spawn codes allowed in character names.
- Fixed crops harvested with a scythe not giving XP.
- Fixed bee houses always giving wild honey when used on custom farms.
- Fixed seeds planted out of season disappearing.
- Fixed player collapse being cancelled when they open the journal.
- Fixed animal mood & happiness bugs.
- Fixed crystalarium item swap exploit.
- Fixed furniture being usable to complete bundles.
- Fixed some recipes allowing Milk, but not Large Milk.
- Fixed crash that occurred after 596 hours of gameplay.
- Fixed staircase being spawned on mine level 120 when a placed object is destroyed.
- Several grammar/spelling fixes.
- Fixed Wheat Seeds and Bok Choy Seeds descriptions in Brazilian-Portugese.
- Fixed spring sign on bathhouse in Chinese.
- Fixed save files potentially getting overwritten if you start a new file after using exit to title.
- Fixed bug preventing buildings from being placed where there would be a path/flooring tile in front of the door.
- Fixed music not playing at the Luau festival and in town.
- Fixed clients occasionally crashing in rainy weather.
- Fixed the load menu showing ‘no saved games’ while searching for files.
- Fixed crash that occurred if you collided with a monster on the first frame you entered a new location.
- Fixed furniture rotation graphical glitch.
- Fixed a German localisation issue with ‘%Farm’ appearing in text instead of the farm’s name.
- Fixed slimes not pouncing correctly.
- Fixed an audio-related crash often caused when using bombs.
- Fixed Junimos dropping crops on the floor instead of collecting them.
- Fixed NPCs walking through the saloon doors.
- Fixed eye color being reset to brown after reloading.
- Fixed inability to use rod / slingshot in festival minigames.
- Fixed the title menu back button being hidden behind submenus.
- Fixed inability to move after receiving a gift at the Feast of the Winter Star.
- Fixed crash when saving after the game adds Lewis’s shorts to Marnie’s house.
- Fixed crash viewing the map when another player is in certain events.
- Fixed “double sound” when using singing stone.
- Fixed a Geneva Convention violation (by replacing red crosses in graphics).
- Fixed the potential for overnight events to cancel or skip a wedding event.
- Fixed the inability to place donated items on the bottom two rows of the museum.
- Fixed farmhands being unable to pick up items they dropped in festivals.
- Fixed Pam’s upgraded house interior event not happening.
- Fixed softlock caused by mistaken ability to use daggers during events.
- Fixed softlock when you play the Journey of the Prairie King past 2am.
- Fixed duplicate songs in the jukebox.
- Fixed bug where music doesn’t correctly play in the morning.
- Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession.
- Fixed furniture rotation bug for “stools”.
- Fixed Junimos not disappearing after the final goodbye.
-
1.2
- Stardew Valley 1.2 on PlayStation 4 was released on 22 June 2017, and reflects PC version 1.2.31.
-
- Changes
-
-
- Translations for German, Spanish, Brazilian Portuguese, Russian, Japanese and Simplified Chinese.
- When using a controller, the cursor will snap between menu buttons by default. If you disable that, the cursor will instead accelerate while moving.
- When using a controller, pressing the back button will skip events that are skippable.
-
-
- Bug fixes
-
-
- Wallpapers and floors no longer have a tile placement indicator showing a random object
- Increased stability of preference-saving code.
- Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it.
- Fixed a couple of rare crashes that could have occurred at any time during the game.
- Fixed a typo of the word ‘pronounce’ in the marriage event.
- Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
- Farming level now affects crop yield prior to level 10.
- Fixed crashes while loading save files.
- Fixed crashes while saving due to slay-monster quest.
- Minor performance improvements on the farm. (Console Specific)
- Miscellaneous audio fixes. (Console Specific)
- Removed achievements tab from collection window (Console Specific).
-
1.03
- Stardew Valley 1.03 on PlayStation 4 was released on 31 January 2017.
-
- Changes
-
-
- Share overlay image in PS4 streams has been removed.
-
-
- Bug fixes
-
-
- Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
- Fixed crash when hatching / buying baby blue chickens.
- Fixed crashes that sometimes occur when clearing quests out of the quest log.
- Petting a fully-happy animal no longer wraps happiness around to 0.
- Animals with a deluxe product no longer produce less at higher happiness.
- Fixed a golden pumpkin duplication exploit.
- Fixed ‘Exit to Title’ causing some values and bits of world state to be ‘carried over’ between games. This affected, among other things, the availability of chests in the mines.
- Fixed crashes while saving.
- Possible fix for fertilizer boxes being placed instead of fertilizer.
- Missing heart characters have been fixed.
-
1.02
- Stardew Valley 1.02 on PlayStation 4 was released on 17 December 2016, and reflects PC version 1.11. It addressed a few major bugs, and made some console specific controller mapping changes.
-
- Changes
-
-
- The L2 and R2 buttons can now be used to switch buildings in carpenter menu.
- The shipping menu can now be closed by pressing the TOUCH PAD button.
- The CIRCLE button can now be used to close Grandpa’s letter.
- CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu.
- CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center.
- Made harvesting easier by also checking beneath the player when pressing the CROSS button.
- SQUARE button can now be held down to auto-repeat while in menus.
- The TOUCH PAD button can now be used to advance the “Level Up” dialog.
-
-
- Bug fixes
-
-
- Fixed crash sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese).
- Fixed About button (?) to be unclickable during main menu transitions.
- Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
- Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
- Moved in some HUD elements that were too close to the edge of the screen.
- Cursor position will no longer affect item placement if it is currently invisible.
- We now show the ground placement indicator for seeds, like other objects.
- Fixed incorrect tool hit location in some situations.
- Fixed some cases of the game becoming stuck after using “Exit to Title”.
- Cursor will no longer interact with HUD menus if it is currently invisible.
- Fixed toolbar becoming stuck partially transparent.
-
1.0
- Stardew Valley 1.0 on PlayStation 4 was released on 13 December 2016. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects PC version 1.11.
-
- Changes
-
-
- Initial version (see PC version 1.11 and earlier).
- Adjusted mouse speed/tracking when moving over something clickable.
- Console-specific controller UI integration (controller maps, controller button hints, and button scheming).
- Console-specific optimizations.
-
PS Vita
The latest version for PS Vita is equivalent to PC version 1.2.33. This platform likely won’t receive later content updates (including multiplayer) due to platform limitations.
1.02
- Stardew Valley 1.02 on PS Vita was released on 20 June 2018.
-
- Bug fixes
-
-
- Fixed crash which could occur when using the Hoe within the mines.
- Fixed crash during Shane’s two-heart event.
- Fixed issue causing music to stop (and not resume) when the app is hibernated or a screenshot is taken.
- Fixed periodic crash which could occur after several hours of gameplay.
-
1.01
- Stardew Valley 1.01 on PS Vita was released on 06 June 2018.
-
- Bug fixes
-
-
- Fix crash when earning PS trophies already earned on a linked PS4 save.
-
1.0
- Stardew Valley 1.0 on PS Vita was released on 22 May 2018 (US) and 24 May 2018 (Europe). There are a number of changes to make it run and improve handling on this console, but otherwise it reflects PC version 1.2.33.
-
- Changes
-
-
- Initial version (see PC version 1.2.33 and earlier).
- Console-specific controller UI integration (controller maps, controller button hints, and button scheming).
- Console-specific optimizations.
-
Switch
The latest version for Switch is equivalent to PC version 1.4.4.
1.4.4
- Stardew Valley 1.4.4 was released on 31 January 2020, and matches PC version 1.4.4.
-
- Port from PC
-
-
- Includes the changes in Stardew Valley 1.4.4 for PC.
-
-
- Changes
-
-
- Added the ability to take screenshots of the farm.
- Fixed a crash when wearing the Napalm Ring.
- Fixed brick flooring turning into wood flooring overnight.
- Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard.
- Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show.
- Adjusted the controls for accessing the in-game chat.
- Fixed controller applet not appearing when docking.
- Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.)
-
1.4.3
- Stardew Valley 1.4.3 was released on 10 January 2020, and matches PC version 1.4.3.
-
- Port from PC
-
-
- Includes the changes in Stardew Valley 1.4.3 for PC.
-
-
- Changes
-
-
- Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment.
- Item stowing mode disabled by default.
-
-
- Bug fixes
-
-
- Reduced frame rate hiccup when going between mine levels.
- Fixed an issue where the game could crash in certain cases when a ring (such as the Napalm Ring) would have caused another enemy to die.
- Potential fix for a crash related to viewing invalid quest data in the quest log.
-
1.4.2
- Stardew Valley 1.4.2 was released on 16 December 2019, and matches PC version 1.4.2.
-
- Port from PC
-
-
- Includes the changes in Stardew Valley 1.4, 1.4.1, and 1.4.2 from PC.
-
1.3.37
- Stardew Valley 1.3.37 on Switch was released on 08 November 2019, and reflects PC version 1.3.36. (There are no official release notes; these were created based on the equivalent PC releases.)
- Changes
-
- Added French, Korean, Italian, Hungarian, and Turkish language support
- Added a new Credits menu to replace the “About” menu on the title screen, and removed the /credits chat command.
- Centered shed door.
- Bug fixes
-
- Fixed bug where music doesn’t correctly play in the morning.
- Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession.
- Fixed furniture rotation bug for “stools”.
- Fixed Junimos not disappearing after the final goodbye.
1.3.33
- Stardew Valley 1.3.33 on Switch was released on 21 January 2019.
-
- Changes
-
-
- Improved performance in locations with lots of light sources (e.g., torches).
- Improved performance on farms with lots of animals.
- Tweaked new “H” health icon.
-
-
- Bug Fixes
-
-
- Fixed multiplayer visual glitch when another player uses a tool and then starts moving in a new direction.
- Fixed “fishing stance” visual glitches in multiplayer.
-
1.3
- Stardew Valley 1.3 on Switch was released on Nintendo Switch on 12 December 2018. There were a few minor adjustments specific to this update to accommodate Switch, but otherwise it’s equivalent to PC version 1.3.32.
-
- Changes
-
-
- Added multiplayer. This includes voice chat, text chat, and new Cabin buildings.
- Added Night Market event.
- Added Community Upgrade to Carpenter’s Shop.
- Added buildable shipping bins to Carpenter’s Shop.
- Added Abigail encounter at level 20 in the mines.
- Added new heart events for Jas, Linus, Pam, Vincent, and Willy.
- Added new heart events when player has given a bouquet to all bachelors or bachelorettes.
- Added rare treasure chest rooms in Skull Cavern.
- Added new monsters in the Skull Cavern: Carbon Ghost, Iridium Bat, and Iridium Crab.
- Added Secret Notes and related quests.
- Added new items: Auto-Grabber, Cactus Seeds, Garden Pot, Wood Sign and Stone Sign, Solid Gold Lewis statue, Pearl, Wedding Ring, new paintings, and decorative items sold at shops and festivals throughout the year.
- Added Bear’s Knowledge, Special Charm, Spring Onion Mastery.
- Added Statue Of Uncertainty to change professions.
- Added different stationery for letters from Sandy and the Wizard.
- Added horse hats.
-
-
- Balance changes
-
-
- Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged.
- Reduced price of Tub o’ Flowers from 1000g to 250g, and recipe from 2000g to 1000g.
- Breaking small tree stumps now provides +1 foraging XP.
- Once the player reaches the mine bottom…
- prismatic shards and diamonds may rarely drop from any monster;
- gems and purple mushrooms may be found when searching trash bins;
- gems and purple mushrooms may be requested in NPC quests;
- some monsters will be stronger.
-
-
- Other changes
-
-
- Once the player reaches the mine bottom, the Dwarf will attend weddings.
- Golden Pumpkin is now a universal love (instead of universal hate).
- Tweaked several seed packet sprites.
- Tweaked Mr. Qi dialogue portrait.
- You can now add Mayor Lewis’ shorts to the Luau soup.
- You can now put Fire Quartz in the Furnace to produce Refined Quartz.
- You can now refill a Watering Can at the kitchen sink.
- Fireplaces are now furniture, so you can move them around and buy different fireplaces.
- Fruit Trees cannot be planted on top of decorations in the Greenhouse border, or in the corners of the Greenhouse.
- Replaced gold display on player menu from “g” to “金” in Chinese.
- Improved Chinese translations.
-
-
- Bug fixes
-
-
- Fixed crops harvested with a scythe not giving XP.
- Fixed bee houses always giving wild honey when used on custom farms.
- Fixed seeds planted out of season disappearing.
- Fixed player collapse being cancelled when they open the journal.
- Fixed animal mood & happiness bugs.
- Fixed crystalarium item swap exploit.
- Fixed furniture being usable to complete bundles.
- Fixed some recipes allowing Milk, but not Large Milk.
- Fixed crash that occurred after 596 hours of gameplay.
- Fixed staircase being spawned on mine level 120 when a placed object is destroyed.
- Several grammar/spelling fixes.
- Fixed Wheat Seeds and Bok Choy Seeds descriptions in Brazilian-Portugese.
- Fixed spring sign on bathhouse in Chinese.
- Fixed a German localisation issue with ‘%Farm’ appearing in text instead of the farm’s name.
- Fixed a Geneva Convention violation (by replacing red crosses in graphics).
- Fixed the inability to place donated items on the bottom two rows of the museum.
-
-
- Changes specific to Switch
-
-
- Fixed item spawn codes allowed in character names. (This was required by Nintendo since it can cause crashes.)
-
1.2.36
- Stardew Valley 1.2.36 on Switch was released on 29 November 2017.
-
- Changes
-
-
- Players should see a significant improvement on save times! Also, the saving screen is now animated.
- The new video recording feature is now supported!
- When a controller connects or disconnects, the Controller Support Applet now appears to ask which controller you want to use to play the game, instead of silently switching to the new controller.
-
-
- Bug fixes
-
-
- The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English.
- Fixed issue that created the unintended ability to skip saving at night with a well-timed button press.
- Fixed an issue causing the player character (and sometimes important NPCs) to appear off-screen during certain cutscenes.
- Fixed a temporary soft lock that occurred when the player pressed A and B together while eating or drinking an item.
- Fixed a way for players to temporarily lose access to essential tools via the chest interface’s organize button.
- Fixed the Wizard’s slay monster quest sometimes asking you to kill 0 monsters.
- Fixed a crash that sometimes occurred while sleeping (before saving) if any essential tools were not in your inventory at the time.
- Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area.
- Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements.
- Morning music is no longer looped endlessly, and now fades out during the day as it should.
- Fixed a crash that occurred when opening the journal with no quests.
- Fixed occasional inability to select certain items in the crafting menu.
- Fixed a crash that occurred when pressing the ‘-‘ button when playing a minigame at the Saloon.
- Fixed button controls for the Prairie King minigame shooting in the wrong direction.
- Fixed occasional left channel audio crackling
- Fixed lack of vibration in handheld mode
-
1.2.35
- Stardew Valley 1.2.35 on Switch was released on 05 October 2017.
-
- Changes
-
-
- Added an extended message on the saving screen warning the player not to turn off the console.
-
1.2.34
- Stardew Valley 1.2.34 on Switch was released on 05 October 2017. There were a few minor adjustments specific to the Nintendo switch release of the game, but otherwise it reflects PC version 1.2.31.
-
- Changes
-
-
- Initial version (see PC version 1.2.31 and earlier).
- Translations for German, Spanish, Brazilian Portuguese, Russian, Japanese and Simplified Chinese.
- When using a controller, the cursor will snap between menu buttons by default. If you disable that, the cursor will instead accelerate while moving.
- When using a controller, pressing the back button will skip events that are skippable.
-
-
- Bug fixes (equivalent to PC)
-
-
- Wallpapers and floors no longer have a tile placement indicator showing a random object
- Increased stability of preference-saving code.
- Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it.
- Fixed a couple of rare crashes that could have occurred at any time during the game.
- Fixed a typo of the word ‘pronounce’ in the marriage event.
- Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
- Farming level now affects crop yield prior to level 10.
- Fixed crashes while loading save files.
- Fixed crashes while saving due to slay-monster quest.
- Minor performance improvements on the farm. (Console Specific)
- Miscellaneous audio fixes. (Console Specific)
- Removed achievements tab from collection window (Console Specific).
-
-
- Bug fixes (specific to Switch)
-
-
- Fixed a few instances of cases where altering the zoom level breaks UI layout.
- Fixed inability to select any option other than the first during the Solarion Chronicles game in Sebastian’s event.
-
Xbox One
The latest version for Xbox One is equivalent to PC version 1.4.4.
1.4.4
- Stardew Valley 1.4.4 was released on 31 January 2020, and matches PC version 1.4.4.
-
- Port from PC
-
-
- Includes the changes in Stardew Valley 1.4.4 for PC.
-
-
- Changes
-
-
- Fixed a crash when wearing the Napalm Ring.
- Fixed brick flooring turning into wood flooring overnight.
- Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard.
- Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show.
- Adjusted the controls for accessing the in-game chat.
- Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.)
-
1.4.3
- Stardew Valley 1.4.3 was released on 20 December 2019, and matches PC version 1.4.3.
-
- Port from PC
-
-
- Includes the changes in Stardew Valley 1.4.3 for PC.
-
-
- Changes
-
-
- Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment.
- Item stowing mode disabled by default.
-
-
- Bug fixes
-
-
- Reduced frame rate hiccup when going between mine levels.
- Fixed an issue where the game could crash in certain cases when a ring (such as the Napalm Ring) would have caused another enemy to die.
- Potential fix for a crash related to viewing invalid quest data in the quest log.
-
1.4.2
- Stardew Valley 1.4.2 was released on 16 December 2019, and matches PC version 1.4.2.
-
- Port from PC
-
-
- Includes the changes in Stardew Valley 1.4, 1.4.1, and 1.4.2 from PC.
-
1.3.37
- Stardew Valley 1.3.37 on Xbox One was released on 08 November 2019, and reflects PC version 1.3.36. (There are no official release notes; these were created based on the equivalent PC releases.)
-
- New content
-
-
- Added French, Korean, Italian, Hungarian, and Turkish language support
- Added multiplayer. This includes chat with custom emotes, and new Cabin buildings.
- Added Night Market event.
- Added Community Upgrade to Carpenter’s Shop.
- Added buildable shipping bins to Carpenter’s Shop.
- Added Abigail encounter at level 20 in the mines.
- Added new heart events for Jas, Linus, Pam, Vincent, and Willy.
- Added new heart events when player has given a bouquet to all bachelors or bachelorettes.
- Added rare treasure chest rooms in Skull Cavern.
- Added new monsters in the Skull Cavern: Carbon Ghost, Iridium Bat, and Iridium Crab.
- Added Secret Notes and related quests.
- Added new items: Auto-Grabber, Cactus Seeds, Garden Pot, Wood Sign and Stone Sign, Solid Gold Lewis statue, Pearl, Wedding Ring, new paintings, and decorative items sold at shops and festivals throughout the year.
- Added Bear’s Knowledge, Special Charm, Spring Onion Mastery.
- Added Statue Of Uncertainty to change professions.
- Added different stationery for letters from Sandy and the Wizard.
- Added horse hats.
- Added a new Credits menu to replace the “About” menu on the title screen, and removed the /credits chat command.
-
-
- Balance changes
-
-
- Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged.
- Reduced price of Tub o’ Flowers from 1000g to 250g, and recipe from 2000g to 1000g.
- Breaking small tree stumps now provides +1 foraging XP.
- Once the player reaches the mine bottom…
- prismatic shards and diamonds may rarely drop from any monster;
- gems and purple mushrooms may be found when searching trash bins;
- gems and purple mushrooms may be requested in NPC quests;
- some monsters will be stronger.
-
-
- Other changes
-
-
- Once the player reaches the mine bottom, the Dwarf will attend weddings.
- Golden Pumpkin is now a universal love (instead of universal hate).
- Tweaked several seed packet sprites.
- Tweaked Mr. Qi dialogue portrait.
- You can now add Mayor Lewis’ shorts to the Luau soup.
- You can now put Fire Quartz in the Furnace to produce Refined Quartz.
- You can now refill a Watering Can at the kitchen sink.
- Fireplaces are now furniture, so you can move them around and buy different fireplaces.
- Fruit Trees cannot be planted on top of decorations in the Greenhouse border, or in the corners of the Greenhouse.
- Improved Chinese translations.
- Improved some item descriptions.
- Improved performance in locations with lots of light sources (e.g., torches).
- Improved performance on farms with lots of animals.
- Centered shed door.
-
-
- Bug fixes
-
-
- Fixed item spawn codes allowed in character names.
- Fixed crops harvested with a scythe not giving XP.
- Fixed bee houses always giving wild honey when used on custom farms.
- Fixed seeds planted out of season disappearing.
- Fixed player collapse being cancelled when they open the journal.
- Fixed animal mood & happiness bugs.
- Fixed crystalarium item swap exploit.
- Fixed furniture being usable to complete bundles.
- Fixed some recipes allowing Milk, but not Large Milk.
- Fixed crash that occurred after 596 hours of gameplay.
- Fixed staircase being spawned on mine level 120 when a placed object is destroyed.
- Several grammar/spelling fixes.
- Fixed Wheat Seeds and Bok Choy Seeds descriptions in Brazilian-Portugese.
- Fixed spring sign on bathhouse in Chinese.
- Fixed save files potentially getting overwritten if you start a new file after using exit to title.
- Fixed bug preventing buildings from being placed where there would be a path/flooring tile in front of the door.
- Fixed music not playing at the Luau festival and in town.
- Fixed clients occasionally crashing in rainy weather.
- Fixed the load menu showing ‘no saved games’ while searching for files.
- Fixed crash that occurred if you collided with a monster on the first frame you entered a new location.
- Fixed furniture rotation graphical glitch.
- Fixed a German localisation issue with ‘%Farm’ appearing in text instead of the farm’s name.
- Fixed slimes not pouncing correctly.
- Fixed an audio-related crash often caused when using bombs.
- Fixed Junimos dropping crops on the floor instead of collecting them.
- Fixed NPCs walking through the saloon doors.
- Fixed eye color being reset to brown after reloading.
- Fixed inability to use rod / slingshot in festival minigames.
- Fixed the title menu back button being hidden behind submenus.
- Fixed inability to move after receiving a gift at the Feast of the Winter Star.
- Fixed crash when saving after the game adds Lewis’s shorts to Marnie’s house.
- Fixed crash viewing the map when another player is in certain events.
- Fixed “double sound” when using singing stone.
- Fixed a Geneva Convention violation (by replacing red crosses in graphics).
- Fixed the potential for overnight events to cancel or skip a wedding event.
- Fixed the inability to place donated items on the bottom two rows of the museum.
- Fixed farmhands being unable to pick up items they dropped in festivals.
- Fixed Pam’s upgraded house interior event not happening.
- Fixed softlock caused by mistaken ability to use daggers during events.
- Fixed softlock when you play the Journey of the Prairie King past 2am.
- Fixed duplicate songs in the jukebox.
- Fixed bug where music doesn’t correctly play in the morning.
- Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession.
- Fixed furniture rotation bug for “stools”.
- Fixed Junimos not disappearing after the final goodbye.
-
1.2
- Stardew Valley 1.2 on PlayStation 4 was released on 22 June 2017, and reflects PC version 1.2.31.
-
- 变化
-
-
- 翻译为德语, 西班牙语, 巴西葡萄牙语, 俄语, 日语与简体中文。
- 使用手柄时,默认情况下光标将在菜单按钮之间捕捉。如果禁用它,则移动光标时速度加快。
- 使用手柄时,按后退按钮会跳过可跳过的事件。
-
-
- Bug修复
1.03
- Stardew Valley 1.03 on PlayStation 4 was released on 31 January 2017.
-
- 变化
-
-
- PS4流中共享叠加图像已被删除。
-
-
- Bug修复
1.02
- Stardew Valley 1.02 on PlayStation 4 was released on 17 December 2016, and reflects PC version 1.11. 它解决了一些主要的错误,并且进行了一些控制台特定的控制器映射更改。
-
- 变化
-
-
- 现在可以使用L2和R2按钮来切换木匠菜单中的建筑物。
- 现在可以按TOUCH PAD按钮关闭装运菜单。
- CIRCLE按钮现在可以用来关闭爷爷的信。
- 当您处于Junimo菜单的特定捆绑包中时,“CIRCLE”按钮现在返回一页。
- CIRCLE按钮现在在社区中心的Bundle菜单中将保留的项目返回到您的库存。
- 通过在按下CROSS按钮的同时检查播放器下方,可以更容易地进行收割。
- SQUARE按钮现在可以在菜单中按住自动重复。
- TOUCH PAD按钮现在可用于推进“升级”对话框。
-
-
- Bug修复
-
-
- 在非英语语言(德语,葡萄牙语)玩操作系统时,修复了第3天或第4天的崩溃。
- 固定关于按钮(?)在主菜单转换期间不可点击。
- 如果您建立了Junimo Hut并且女巫访问了您,则可以修复睡眠时的崩溃。
- 修正了睡眠时的事故,防止玩家在第28天的第1年前推进。
- 在某些HUD元素中移动到太靠近屏幕边缘的元素。
- 如果光标位置当前不可见,则光标位置将不再影响项目放置。
- 我们现在显示种子的地面位置指示器,如其他物体。
- 在某些情况下修正了不正确的工具点击位置。
- 修正了使用“退出标题”后游戏陷入困境的一些情况。
- 光标不再与HUD菜单交互,如果它当前不可见。
- 固定工具栏变得卡住部分透明。
-
1.0
- Stardew Valley 1.0 on PlayStation 4 was released on 13 December 2016. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects PC version 1.11.
-
- 变化
-
-
- Initial version (see PC version 1.11 and earlier).
- 当移动可点击的东西时调整鼠标速度/跟踪
- 控制台专用控制器UI集成 (控制器地图, 控制器按钮提示, 控制台专用按钮计划)
- 控制台特定的优化
-
PS Vita
This platform will not receive the multiplayer update due to platform limitations.
1.02
- Stardew Valley 1.02 on PS Vita was released on 20 June 2018.
-
- Bug修复
-
-
- Fixed crash which could occur when using the Hoe within the mines.
- Fixed crash during Shane’s two-heart event.
- Fixed issue causing music to stop (and not resume) when the app is hibernated or a screenshot is taken.
- Fixed periodic crash which could occur after several hours of gameplay.
-
1.01
- Stardew Valley 1.01 on PS Vita was released on 06 June 2018.
-
- Bug修复
-
-
- Fix crash when earning PS trophies already earned on a linked PS4 save.
-
1.0
- Stardew Valley 1.0 on PS Vita was released on 22 May 2018 (US) and 24 May 2018 (Europe). There are a number of changes to make it run and improve handling on this console, but otherwise it reflects PC version 1.2.33.
-
- 变化
-
-
- Initial version (see PC version 1.2.33 and earlier).
- 控制台专用控制器UI集成 (控制器地图, 控制器按钮提示, 控制台专用按钮计划)
- 控制台特定的优化
-
Switch
1.3
- Stardew Valley 1.3 on Switch was released on Nintendo Switch on 12 December 2018. There were a few minor adjustments specific to this update to accommodate Switch, but otherwise it’s equivalent to PC version 1.3.32.
-
- 变化
-
-
- Added multiplayer. This includes voice chat, text chat, and new Cabin buildings.
- Added Night Market event.
- Added Community Upgrade to Carpenter’s Shop.
- Added buildable shipping bins to Carpenter’s Shop.
- Added Abigail encounter at level 20 in the mines.
- Added new heart events for Jas, Linus, Pam, Vincent, and Willy.
- Added new heart events when player has given a bouquet to all bachelors or bachelorettes.
- Added rare treasure chest rooms in Skull Cavern.
- Added new monsters in the Skull Cavern: Carbon Ghost, Iridium Bat, and Iridium Crab.
- Added Secret Notes and related quests.
- Added new items: Auto-Grabber, Cactus Seeds, Garden Pot, Wood Sign and Stone Sign, Solid Gold Lewis statue, Pearl, Wedding Ring, new paintings, and decorative items sold at shops and festivals throughout the year.
- Added Bear’s Knowledge, Special Charm, Spring Onion Mastery.
- Added Statue Of Uncertainty to change professions.
- Added different stationery for letters from Sandy and the Wizard.
- Added horse hats.
-
-
- Balance changes
-
-
- Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged.
- Reduced price of Tub o’ Flowers from 1000g to 250g, and recipe from 2000g to 1000g.
- Breaking small tree stumps now provides +1 foraging XP.
- Once the player reaches the mine bottom…
- prismatic shards and diamonds may rarely drop from any monster;
- gems and purple mushrooms may be found when searching trash bins;
- gems and purple mushrooms may be requested in NPC quests;
- some monsters will be stronger.
-
-
- Other changes
-
-
- Once the player reaches the mine bottom, the Dwarf will attend weddings.
- Golden Pumpkin is now a universal love (instead of universal hate).
- Tweaked several seed packet sprites.
- Tweaked Mr. Qi dialogue portrait.
- You can now add Mayor Lewis’ shorts to the Luau soup.
- You can now put Fire Quartz in the Furnace to produce Refined Quartz.
- You can now refill a Watering Can at the kitchen sink.
- Fireplaces are now furniture, so you can move them around and buy different fireplaces.
- Fruit Trees cannot be planted on top of decorations in the Greenhouse border, or in the corners of the Greenhouse.
- Replaced gold display on player menu from “g” to “金” in Chinese.
- Improved Chinese translations.
-
-
- Bug修复
-
-
- Fixed crops harvested with a scythe not giving XP.
- Fixed bee houses always giving wild honey when used on custom farms.
- Fixed seeds planted out of season disappearing.
- Fixed player collapse being cancelled when they open the journal.
- Fixed animal mood & happiness bugs.
- Fixed crystalarium item swap exploit.
- Fixed furniture being usable to complete bundles.
- Fixed some recipes allowing Milk, but not Large Milk.
- Fixed crash that occurred after 596 hours of gameplay.
- Fixed staircase being spawned on mine level 120 when a placed object is destroyed.
- Several grammar/spelling fixes.
- Fixed Wheat Seeds and Bok Choy Seeds descriptions in Brazilian-Portugese.
- Fixed spring sign on bathhouse in Chinese.
- Fixed a German localisation issue with ‘%Farm’ appearing in text instead of the farm’s name.
- Fixed a Geneva Convention violation (by replacing red crosses in graphics).
- Fixed the inability to place donated items on the bottom two rows of the museum.
-
1.2.36
- Stardew Valley 1.2.36 on Switch was released on 29 November 2017.
-
- 变化
-
-
- Players should see a significant improvement on save times! Also, the saving screen is now animated.
- The new video recording feature is now supported!
- When a controller connects or disconnects, the Controller Support Applet now appears to ask which controller you want to use to play the game, instead of silently switching to the new controller.
-
-
- Bug修复
-
-
- The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English.
- Fixed issue that created the unintended ability to skip saving at night with a well-timed button press.
- Fixed an issue causing the player character (and sometimes important NPCs) to appear off-screen during certain cutscenes.
- Fixed a temporary soft lock that occurred when the player pressed A and B together while eating or drinking an item.
- Fixed a way for players to temporarily lose access to essential tools via the chest interface’s organize button.
- Fixed the Wizard’s slay monster quest sometimes asking you to kill 0 monsters.
- Fixed a crash that sometimes occurred while sleeping (before saving) if any essential tools were not in your inventory at the time.
- Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area.
- Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements.
- Morning music is no longer looped endlessly, and now fades out during the day as it should.
- Fixed a crash that occurred when opening the journal with no quests.
- Fixed occasional inability to select certain items in the crafting menu.
- Fixed a crash that occurred when pressing the ‘-‘ button when playing a minigame at the Saloon.
- Fixed button controls for the Prairie King minigame shooting in the wrong direction.
- Fixed occasional left channel audio crackling
- Fixed lack of vibration in handheld mode
-
1.2.35
- Stardew Valley 1.2.35 on Switch was released on 05 October 2017.
-
- 变化
-
-
- Added an extended message on the saving screen warning the player not to turn off the console.
-
1.2.34
- Stardew Valley 1.2.34 on Switch was released on 05 October 2017. There were a few minor adjustments specific to the Nintendo switch release of the game, but otherwise it reflects PC version 1.2.31.
-
- 变化
-
-
- Initial version (see PC version 1.2.31 and earlier).
- 翻译为德语, 西班牙语, 巴西葡萄牙语, 俄语, 日语与简体中文。
- 使用手柄时,默认情况下光标将在菜单按钮之间捕捉。如果禁用它,则移动光标时速度加快。
- 使用手柄时,按后退按钮会跳过可跳过的事件。
-
-
- Bug修复 (equivalent to PC)
-
-
- 放置壁纸和地板时不再显示一个随机物品作为地块放置指示
- 提高和保存配置相关代码的稳定性。
- 修复一个在没有足够空间时猪试图采集松露所造成的崩溃。
- 修复了几个罕见崩溃,这些崩溃在游戏中随时可能发生。
- 修复结婚事件中 ‘pronounce’ 一词的拼写错误。
- 修复玩家因为跳过艾芙琳的事件而无法获得饼干的食谱的问题。
- 耕种等级现在可以影响在10级之前的作物产量
- 修复加载存档时的崩溃。
- 修复由于击杀怪物任务导致的保存过程中崩溃的问题。
- 小改进农场的性能。(控制台特定)
- 其他音频修复。(控制台特定)
- 从收集窗口中删除成就选项卡(控制台特定)
-
-
- Bug修复 (specific to Switch)
-
-
- Fixed a few instances of cases where altering the zoom level breaks UI layout.
- Fixed inability to select any option other than the first during the Solarion Chronicles game in Sebastian’s event.
-
Xbox One
1.2
- Stardew Valley 1.2 on Xbox One was released on 22 June 2017, and reflects PC version 1.2.31.
-
- 变化
-
-
- 翻译为德语, 西班牙语, 巴西葡萄牙语, 俄语, 日语与简体中文。
- 使用手柄时,默认情况下光标将在菜单按钮之间捕捉。如果禁用它,则移动光标时速度加快。
- 使用手柄时,按后退按钮会跳过可跳过的事件。
-
-
- Bug修复
1.14
- Stardew Valley 1.14 on Xbox One was released on 31 January 2017, and reflects PC version 1.2.31.
-
- Bug修复
-
-
- 点击暂停菜单中的捆绑选项卡,修正光标插槽中项目的潜在丢失。
- 修复死亡时孵化/买蓝鸡幼崽。
- 修复了从任务日志中清除任务时有时会发生的崩溃。
- 宠爱一个完全幸福的动物不会把幸福包裹在0左右。
- 豪华产品的动物不再产生较高的幸福感。
- 修复了金南瓜复制漏洞。
- 固定“退出标题”,导致世界状态的一些价值和一点在游戏之间“结转”。这特别影响到了矿山的可用性。
- 修复崩溃时保存。
- 可能修复化肥箱而不是化肥。
- 缺少心脏字符已被修复。
- 查找保存文件时导致崩溃的错误已经修复。
- 以前无法加载的大多数保存现在应该加载。在某些情况下,以前无法加载的保存文件中可能会存在少量图形问题。
- 以上问题也由上述修正,但可能会继续影响已存在的保存文件:
-
1.13
- Stardew Valley 1.13 on Xbox One was released on 20 December 2016, and reflects PC version 1.11. It addressed a few major bugs, and made some console specific controller mapping changes.
-
- 变化
-
-
- LT和RT按钮现在可用于切换木匠菜单中的建筑物。
- 现在可以通过按VIEW按钮关闭装运菜单。
- 现在可以使用B按钮关闭爷爷的信。
- 当您处于Junimo菜单的特定捆绑包时,B按钮现在返回一页。
- B按钮现在在社区中心的Bundle菜单中将一个持有的项目返回到您的库存。
- 通过在按下A按钮的同时检查播放器下方,使收割更容易。
- 现在可以按住X按钮在菜单中自动重复。
- VIEW按钮现在可以用来提升“Level Up”对话框。
-
-
- Bug修复
-
-
- 固定关于按钮(?)在主菜单转换期间不可点击。
- 如果您建立了Junimo Hut并且女巫访问了您,则可以修复睡眠时的崩溃。
- 修正了睡眠时的事故,防止玩家在第1年的第28天前推进。
- 在某些HUD元素中移动到太靠近屏幕边缘的元素。
- 如果光标位置当前不可见,则光标位置将不再影响项目放置。
- 我们现在显示种子的地面位置指示器,如其他物体。
- 在某些情况下修正了不正确的工具点击位置。
- 修正了使用“退出标题”后游戏陷入困境的一些情况。
- 光标不再与HUD菜单交互,如果它当前不可见。
- 固定工具栏变得卡住部分透明。
-
1.12
- Stardew Valley 1.12 on Xbox One was released on 14 December 2016. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects PC version 1.11.
-
- 变化
-
-
- Initial version (see PC version 1.11 and earlier).
- Adjusted mouse speed/tracking when moving over something clickable.
- Console-specific controller UI integration (controller maps, controller button hints, and button scheming).
- Console-specific optimizations.
-
本文参考: https://zh.stardewvalleywiki.com/%E4%B8%BB%E6%9C%BA%E7%89%88%E5%8E%86%E5%8F%B2
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